/blue/class-tuning-incoming-september-22.txt

Our tuning pass this week is mostly targeted at low performers across Mythic+, Raid, and PvP. In addition to helping low performers, we are looking at some hero talent disparity to see if we can create a little more competitive balance between the options to better facilitate more gameplay options.

CLASS CHANGES

DEATH KNIGHT

Blood Developers’ notes: San’layn is dealing quite a bit more damage in AoE than our intended target for tanks. We will be reducing their overall damage to reduce the disparity. However, we will be increasing Death Strike’s damage and reducing its cleave effectiveness to buff Blood’s single target which is a little on the lower end of tanks. In addition, we are making some Deathbringer specific targeted buffs to counter the overall aura nerf and be a small net positive buff to both their AoE and single target damage. All ability and minion damage reduced by 6%. Death Strike damage increased by 15%. Deadly Reach now causes Death Strike now to deal 60% of its damage to 2 nearby enemies (was 75%). Deathbringer Exterminate damage increased by 25%. Reaper’s Mark damage increased by 20%. Wave of Souls damage increased by 20%. Bind in Darkness now increases Blood Boil damage by 50% (was 30%). Deathly Blows now increases Death Strike damage by 20% (was 12%). Swift and Painful now increases Strength by 15% (was 10%).

Blood

Developers’ notes: San’layn is dealing quite a bit more damage in AoE than our intended target for tanks. We will be reducing their overall damage to reduce the disparity. However, we will be increasing Death Strike’s damage and reducing its cleave effectiveness to buff Blood’s single target which is a little on the lower end of tanks. In addition, we are making some Deathbringer specific targeted buffs to counter the overall aura nerf and be a small net positive buff to both their AoE and single target damage.

All ability and minion damage reduced by 6%.

Death Strike damage increased by 15%.

Deadly Reach now causes Death Strike now to deal 60% of its damage to 2 nearby enemies (was 75%).

Deathbringer Exterminate damage increased by 25%. Reaper’s Mark damage increased by 20%. Wave of Souls damage increased by 20%. Bind in Darkness now increases Blood Boil damage by 50% (was 30%). Deathly Blows now increases Death Strike damage by 20% (was 12%). Swift and Painful now increases Strength by 15% (was 10%).

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