/dungeons/seat-of-the-triumvirate.txt
[seat of the triumvirate]
returning — legion

Longest timer in the pool (34 min) — void mechanics accumulate. Don't rush into sloppy mistakes.

Steep learning curve on void phase mechanics. Watch a video before your first key.

Zuraal the Ascended

Drop Decimate puddles near arena edges — the leap lands where you're standing.

Prepare cooldowns for Empowerment phases; they create hard damage spikes.

Constant repositioning is required — don't stand still.

Sarpush

Nightwing and Blackfang share Sarpush's health pool — cleave all three.

Void Bombs spawn near every player; clear them before Overload detonates.

Each bomb that explodes adds a 20% damage taken debuff to the group — these stack.

Viceroy Nezhar

Collapsing Void: sprint/blink/dash under the boss during the channel — outside is lethal.

Boss teleports center and repulses everyone outward. React fast.

L'ura

Six resonators around the arena stack a curse every 1.5 seconds — each stack increases Requiem damage by 3%.

Dissonant Beams (3 targets) silence resonators and remove curse stacks.

All six resonators must be silenced within two Dissonant Beams casts — failure is a wipe.

Coordinate beam targets before the pull. Don't wing it.

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